![]() ![]() You can also choose to play it alone, but two-player is where it shines the most. It’s a postal post-office adventure worth taking along with a friend. If the small Kiwi bird protagonists don’t already have you sold, then the chaotic puzzle-platforming levels will. KeyWe is a charming and loveable two-player experience that will have you coming back for more. For those curious birds, you can also try your hand at finding hidden collectibles In the post office, who knows how much junk the Postal office has accumulated over the years.You can also do optional overtime shifts to get even more stamps, just do extra work like feeding your cassowary colleagues, fixing leaky pipes, bubble wrap packages, etc. You can use these stamps to unlock new wardrobe options to accessorize Jeff and Debra’s daily workwear. Each shift you finish will be paid in stamps, the faster you can get it done the more you will be paid (graded in 3 stars).From swirling sandstorms and blizzards to dangerous plants and even paranormal activity it’s all in the day’s work for Jeff and Debra. Seasonal Hazards: whatever season the residents of Bungalow Basin must get their post, so brave strange weather phenomena.The role of a Teleposter isn’t easy even more so if you’re a Kiwi, partner up with a friend in online or couch co-op Type out telegrams with your little bird feet, send urgent messages, transfer packages but whatever you do, you need to keep the mail flowing.Jump, flap, peck, and butt slam your way across interactive puzzles of different magnitude and themes from levers, bells, and buttons hurry up! You need to get those messages delivered on time! Play as Jeff and Debra two associate Teleposter Kiwis, tasked with keeping the Bungalow Basin Telepost Office in tip-top shape. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.KeyWe is a cooperative postal-themed puzzle platformer game, developed by Stonewheat & Sons a game studio based in the United States of America. Subscribe to my free weekly content round-up newsletter, God Rolls. It may be ten years before I’m proven wrong and it’s some massive thing, but for now, I cannot agree that this is a solid plan for the future.įollow me on Twitter, YouTube, Facebook and Instagram. While it’s true that Microsoft is no longer a major competitor in the console space, I do not believe this idea that Game Pass and cloud gaming hold some glorious alternative future for them. And this is supposed to be the future of the Xbox brand? I don’t buy it. On top of this, we have already seen a spectacularly high profile failure in the form of Google Stadia, the pure cloud gaming service backed by one of the biggest companies on earth. And in the US especially, our internet is often so crappy that cloud gaming is barely going to be useful most places, and where it is, there is still enough micro latency to make games feel worse than playing them natively on hardware. Cloud gaming as an option may be a somewhat useful addition to people’s current gaming setups, but its mostly going to be an addition, not the core way people play games. I have been hearing about the death of video game hardware for 15 years now and yet PS5 is about to break sales records and become one of the best-selling system in history. ![]() Video game consoles and PC gaming and mobile gaming are all here to stay. Microsoft’s own argument for its Activision acquisition, which was blocked on anti-competitive claims in the cloud gaming space, was that cloud gaming was an insignificantly small part of the market, something outside observers agreed with, saying it was pretty goofy that the deal was neutered because of that, for all reasons. Cloud gaming is the other big “future” thing for Xbox, yet I have seen nothing to support the idea that there will be some massive surge in cloud gaming to compete with any other platform any time remotely soon. ![]()
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